You are not logged in.

Dear visitor, welcome to Skin Consortium. If this is your first visit here, please read the Help. It explains in detail how this page works. To use all features of this page, you should consider registering. Please use the registration form, to register here or read more information about the registration process. If you are already registered, please login here.

  • "Victhor" started this thread

Posts: 284

Name: Victor

Location: Argentina

Occupation: Graphic designer

  • Send private message

1

Wednesday, September 4th 2013, 7:21am

cPro2 Dark Aluminum Final!



:: DARK ALUMINUM FINAL V1.01::

· Really dark version of cPro2´s default skin
· 60 color themes (10 imported + 50 new)
· Lots of tweaks and improvements
· Super cool hover effects
· Great shade mode
· New fonts, sharper details, re-made graphics, etc

V1.01:
- 10 new color themes
- 1 New beatvis
- Fixed seeker on shade mode
- Fixed fade color on "Select" button (SUI part)
- Adjusted Infoseek promo to match
- Improved Artist font
- Made some details more shaper

Download in the Project page: here.

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Background Futuristic wallpaper by Lacza.

This post has been edited 7 times, last edit by "Victhor" (Sep 22nd 2013, 10:44pm)


2

Wednesday, September 4th 2013, 3:55pm

Really like what you've done so far! Especially with the Great Synthesis color theme (although I have not looked at all of them yet).

  • "Victhor" started this thread

Posts: 284

Name: Victor

Location: Argentina

Occupation: Graphic designer

  • Send private message

3

Wednesday, September 4th 2013, 5:33pm

Thanks! You know, 90% of the color themes will be deleted or adapted, because all were brought from the original Aluminum, and a lot of them were trying to replicate a dark skin theme, since it is already a dark skin, most don´t look good anymore.

But don´t worry, here color themes will be carefully done, as usual! ;)

pjn123

"Your future depends on your dreams. So go to sleep"

Posts: 2,970

Name: Pieter

Location: /\/¯¯¯¯¯\/\, South-Africa

Occupation: Auditor

  • Send private message

4

Thursday, September 5th 2013, 7:24pm

Like were this is going.

The hover state of the buttons looks very cool (reminds me of Azenis 2 :D)
"I either want less corruption, or more chance to participate in it"

  • "Victhor" started this thread

Posts: 284

Name: Victor

Location: Argentina

Occupation: Graphic designer

  • Send private message

5

Friday, September 6th 2013, 5:03pm

After Venus and Aluminum I was missing some dark in my screen hehe. Color themes will rock on this with those hover =).

have you seen the Repeat button? I still can´t figure out what to do with it.. in the hover one sign must pop up, but I don´t know which..(cause it should cycle actually) some idea? Maybe implement the "Active" button?

pjn123

"Your future depends on your dreams. So go to sleep"

Posts: 2,970

Name: Pieter

Location: /\/¯¯¯¯¯\/\, South-Africa

Occupation: Auditor

  • Send private message

6

Saturday, September 7th 2013, 9:05pm

The problem was that on normal buttons (play, next, ...) the normal image is still showing when the hover image shows but for shuf,rep,... the normal image was hiding and then the hover will show (so you're seeing the bg actually).

Download beta 2 - It will now still show the normal button gfx under the hover gfx (like it should because it fades to that anyway)
"I either want less corruption, or more chance to participate in it"

  • "Victhor" started this thread

Posts: 284

Name: Victor

Location: Argentina

Occupation: Graphic designer

  • Send private message

7

Sunday, September 8th 2013, 12:39am

Tested, works great. I thought it was on purpouse that behaviour, thought it was due to let the system prepared to use some "led like" indicator (which Aluminum never had, so I didn´t actually thought about how it behaves..), but now it makes more sense to me =).

Should this behaviour extend to the AOT button too?

pjn123

"Your future depends on your dreams. So go to sleep"

Posts: 2,970

Name: Pieter

Location: /\/¯¯¯¯¯\/\, South-Africa

Occupation: Auditor

  • Send private message

8

Sunday, September 8th 2013, 10:09am

Basically normal buttons with the fade works like this:
- Normal image shows > Mouse hovers > Normal image still shows and hover image is shown over it > Mouse leave >Hover image fades out

For nstate buttons:
- Normal image shows > Mouse hovers > blank image shows and hover image is shown over it > Mouse leave > Normal image shows again and hover image(on top) fades out

So I just changed the nstate buttons to have the same behavior as the normal buttons.
"I either want less corruption, or more chance to participate in it"

  • "Victhor" started this thread

Posts: 284

Name: Victor

Location: Argentina

Occupation: Graphic designer

  • Send private message

9

Tuesday, September 10th 2013, 2:26am

Updated 1st post, new beta (v2) with cool reflection on buttons, new glass over infoseek, web reader buttons, and... not much more.. oh! 2 color themes!

10

Thursday, September 12th 2013, 6:16am

Pretty cool

  • "Victhor" started this thread

Posts: 284

Name: Victor

Location: Argentina

Occupation: Graphic designer

  • Send private message

11

Thursday, September 19th 2013, 12:48am

Thanks ttuoli!

There is the final release in the first post now! Enjoy!

12

Friday, September 20th 2013, 1:22am

Hi Victhor,

The final version rocks!!!

Can you take a look at the spectrum analyzer in the skin linked below, particularly it's width and the alternating colors between the bands and peaks? If you could beg, borrow, or steal that effect for your skins, it would put them over the top, imo. ;)

http://www.winamp.com/skin/cpro-mpxi-remix/213348

  • "Victhor" started this thread

Posts: 284

Name: Victor

Location: Argentina

Occupation: Graphic designer

  • Send private message

13

Friday, September 20th 2013, 12:49pm

thanks!
I can give you the alternating colors, but the width is done inside the cpro engine, I´ll do some research to make it wider (maybe is not too hard).

  • "Victhor" started this thread

Posts: 284

Name: Victor

Location: Argentina

Occupation: Graphic designer

  • Send private message

14

Sunday, September 22nd 2013, 9:13pm

That´s it, final version now flying through the rest of internet, made a couple of additions and improvements, check first post.

pjn123

"Your future depends on your dreams. So go to sleep"

Posts: 2,970

Name: Pieter

Location: /\/¯¯¯¯¯\/\, South-Africa

Occupation: Auditor

  • Send private message

15

Sunday, September 29th 2013, 7:22pm

Hey Victor

I can't seem to download it?
Size = 0kb

Can you maybe try to reupload (and then click the activate project button... should be there with mod rights)
"I either want less corruption, or more chance to participate in it"

  • "Victhor" started this thread

Posts: 284

Name: Victor

Location: Argentina

Occupation: Graphic designer

  • Send private message

16

Sunday, September 29th 2013, 7:30pm

Done! It was that, I didn´t knew that after updating the file I should activate it again! Now I do =)

Rate this thread

Sponsored Links: